Unity Path Defeat Warlord Zon’ozz! (Faction First)

In something of what’s becoming standard practice in the opening bosses, we tried a tactic which looked good on paper – but just didn’t work well enough. The efficiency just wasn’t there to make the numbers square. A good re-think and a complete change about saw the boss go over on the following night. However, […]

Unity Path Defeat Yor’sahj Heroic (Faction First)

It’s a quite pleasing fight, with all three arms of the raid tested, although we made a bit of a meal of it in hindsight as we got one part of the mechanics of this fight wrong, and wiped quite a lot for 2 days unnecessarily – and then it twigged and the boss went […]

Unity Path Defeat Morchok Heroic (Faction First)

Like we always seem to do, our Heroic campaign in a new patch got off to a slow start – mainly because we used a strategy which worked perfectly well on the PTR, but didn’t work at all on live. By the time we wrote it off and used something slightly more sensible the damage […]

Unity Path Defeat Dragon Soul Normal (Realm First)

Unusually for us, we completed the previous Tier with time to spare – so we had a fairly relaxing time until Patch 4.3, and promptly had it all cleared in around 5 hours. You can’t say much about Dragon Soul, other than it’s certainly got potential and the scenery is (to my mind) better than […]