Unity Path Defeat Hagara The Stormbringer Heroic! (Faction First)

Happy New Year! And we kicked off with putting Hagara down. This is definitely a healer centric fight due to the big scary damage numbers, whilst DPS requirements are only significant in the ice phase as you want it over with as soon as possible. However, on balance, it’s certainly a touch easier than than […]

Unity Path Defeat Warlord Zon’ozz! (Faction First)

In something of what’s becoming standard practice in the opening bosses, we tried a tactic which looked good on paper – but just didn’t work well enough. The efficiency just wasn’t there to make the numbers square. A good re-think and a complete change about saw the boss go over on the following night. However, […]

Unity Path Defeat Yor’sahj Heroic (Faction First)

It’s a quite pleasing fight, with all three arms of the raid tested, although we made a bit of a meal of it in hindsight as we got one part of the mechanics of this fight wrong, and wiped quite a lot for 2 days unnecessarily – and then it twigged and the boss went […]

Unity Path Defeat Morchok Heroic (Faction First)

Like we always seem to do, our Heroic campaign in a new patch got off to a slow start – mainly because we used a strategy which worked perfectly well on the PTR, but didn’t work at all on live. By the time we wrote it off and used something slightly more sensible the damage […]

Unity Path Defeat Dragon Soul Normal (Realm First)

Unusually for us, we completed the previous Tier with time to spare – so we had a fairly relaxing time until Patch 4.3, and promptly had it all cleared in around 5 hours. You can’t say much about Dragon Soul, other than it’s certainly got potential and the scenery is (to my mind) better than […]

Unity Path Defeat Beth’tilac Heroic (Faction First)

Many moons ago, we nibbled at this boss for 5 days – and didn’t get very far. With some more gear, the same techniques we used back then worked this time so at least we were on the right track, even if we were a bit premature in attempting the boss. The only downside was […]

Unity Path Defeat Lord Rhyolith Heroic! (Faction First)

After the Shannox cock-up, we went one better and chased Beth’tilac Heroic for 4 nights – after the fight was quietly fixed (i.e. buffed) on the night we started. It was a bit of a 50/50 punt which boss we went for after Shannox based on kill numbers, but in the end it appears we […]

Unity Path Defeat Shannox Heroic (Faction First)

After taking down Ragnaros to good effect, we made a monumental mess of this fight – by using the wrong tactic we just went nowhere very slowly. Quite where we got it from has been lost in the mists of time, but by the end of the second night it was obvious it was just […]

Unity Path Defeat Ragnaros! (Realm First)

Like at the turn of the expansion there wasn’t much point in front page updates re: the kills of the nickle and dime bosses, but we’ve now cleared our Firelands on normal difficulty with the Realm First dispatch of Ragnaros. Firelands is a quirky place. Some bosses are very straightforward, some quite challenging for the […]

Unity Path Defeat Sinestra Heroic! (Faction First)

Killing Sinestra in the 10 man, and known to be harder, version of the fight would be challenge enough. Add to that not having the services of a warlock, boomkin or shadow priest (one of the three considered essential by virtually all 10-man tactics) and further complicated with the Firelands 4.2 patch likely to arrive […]

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