Unity Path Defeat Gunship Battle Heroic! (Realm First)Utter pushover. The only thing which will ever stop a team, who has already killed The Lich King to get into the heroic instance in the first place, from one-shotting this is the Lag Monster. However, congratulations to Kwis who bagged [item]Scourge Hunter’s Vambraces[/item]. Glorenzelg, High-Blade of the Silver Hand Unity Path Defeat Lord Morrowgar Heroic! (Realm First)And so the heroic campaign began. Arguably easier than the 10-man heroic as there’s less randomness affecting all or most of your healers at once, this was still no quick pushover. Congratulations to the first heroic loot winners: Sehana with [item]Frozen Bonespike[/item] and Gojina with [item]Loop of Endless Labyrinth[/item]. Glorenzelg, High-Blade of the Silver Hand Unity Path Defeat The Lich King! (Realm First)We made a meal of this fight to be brutally honest – the first week of learning was well below our usual standards, as we lurched from one strategy to the next. On the second we had an outside chance of a kill, but there were still too many mistakes for it to be other [...] Unity Path Defeat The Frostwing Halls! (Realm First)A challenging fight on the technique level, but not requiring the sheer DPS brutality of the Blood Queen. It has to be said, we had our clock cleaned in the 10 man version of the fight as a lead in to the 25 campaign, however the latter version turned out to be a little more [...] Unity Path Defeat The Crimson Hall! (Realm First)Whilst it has to be said we made a complete mess of the fight the previous instance reset, the highlight being wiping at 2% in a night filled with new and wonderful ways of self-destructing on the way down, the return bout this week yielded a kill within four pulls. An excellently tuned fight, completely [...] Unity Path Defeat The Plagueworks! (Realm First)None of us thought that Blizzard would put such a finely tuned boss in the normal version of the instance. The limited attempt mechanic, coupled with next to no information about the boss created a buzz around the fight which hasn’t been seen for a while. Festergut gave us no problems at all, Rotface a [...] Unity Path Achieve A Tribute To Insanity! (Faction First)This had to be one of the more annoying achievements. Two months ago, we blew it at 11% of the Anub’arak takedown due to an incredibly vexing oversight by a passive healer (the group died), and since then there’s been week after week of random disconnections of MT’s, a couple of questionable errors or just [...] Unity Path Storm The Citadel! (Faction First)Icecrown was released with 3.3, the server was a laggy mess – virtually unplayable for the first two hours of our first sortie – but we got the job done without too much fuss. The difficulty seems very similar to the non-heroic Colosseum, and we await the real meat of the heroic versions of these [...] Unity Path Achieve Realm First! Death’s DemiseAnd with the defeat of Yogg+0 came the Realm First! Death’s Demise titles, the second time we’ve taken the honour on Earthen Ring – the first of course being for the first kill of Algalon. A fitting reward for everyone for the half-year Ulduar campaign, and of course not forgetting those who missed out on [...] Unity Path Achieve Alone In The Darkness! (Realm First)To say the previous weeks were scrappy on this fight would have been a gross understatement. The fine edge of doing Yogg+1 with less gear had been lost as we pushed hard into the Heroic Colosseum, and there were all sorts of errors on display in a prime example of deja-vu. However, a fairly brutal [...] « go back — keep looking » |





