Unity Path Defeat Halion! (Realm First)

Ruby Sanctum is a pretty instance, but the normal version of the fight isn’t all that an a bag of chips. Basically, run away with a bombs, don’t stand in fire, and avoid some beams of death. However, congratulations to the loot winners: Lavode with [item]Umbrage Armbands[/item], Codilia with [item]Phaseshifter’s Bracers[/item] and Toban with [item]Charred [...]

Unity Path Defeat Putricide Heroic! (Faction First)

Ugh. Putricide Heroic is now completed, which is the positive, but we made a real hash of this particular fight – using a strategy which was fundamentally flawed, but which looked initially promising. This took us down the wrong path for two weeks, and there was minimal euphoria on the kill – a two shot [...]

Unity Path Defeat Sindragosa Heroic (Realm First)

We had feared becoming mired on Sindragosa after a couple of bad nights going nowhere fast, but after a revision of the ice block strategy and a general boot up the backside, the fight fell into place quite quickly. For the healers, it’s a bit of a nightmare, for everyone else there’s not a lot [...]

Unity Path Defeat Deathwhisper Heroic! (Faction First)

This took a bit longer than it should have, largely due to using a questionable tactic which just didn’t offer enough stability in P3 and Earthen Ring deciding to take a vacation on two of our raiding nights during the previous weeks raiding. It’s certainly the most challenging fight of the opening 11 bosses in [...]

Unity Path Defeat Saurfang Heroic! (Realm First)

Harder than Festergut, which was “simply” a DPS race, as this factors in the additional problems of a crippling load on the healers in the last 30% of the fight, along with the requirement to execute perfect crowd control of the five adds, which are buffed to high heaven in the Heroic form. Three days [...]

Unity Path Defeat Queen Lana’thel Heroic! (Realm First)

And so we become the first team on Earthen Ring to clear an Heroic wing with the fairly comprehensive take down of the Blood Queen. Stiffer DPS requirements to be sure, and more punishing in terms of loose positioning in the air phase, but the fight really isn’t any more complicated than it’s Normal counterpart. [...]

Unity Path Defeat Blood Princes Heroic! (Faction First)

In truth, we should have taken this fight the week before, but we chose to go to Festergut and stay on it until it was dead. When we eventually went to the Princes, we found it to be a very straightforward fight in real terms and one which didn’t put up an awful lot of [...]

Unity Path Save Valithria Dreamwalker Heroic! (Realm First)

We were surprised at this kill as we’d only intended to do some initial fact finding about the boss, with the minimal time left after the Festergut kill, before going after it the day after in earnest. As it so happened, it hit the deck only an hour later thanks to some superior work by [...]

Unity Path Defeat Festergut Heroic! (Realm First)

By far the hardest of the fights we’ve so far attempted, and in hindsight we probably went for the hardest of the remaining opening wing bosses first. We peppered the target with multiple sub-1% wipes, even failing by the slender margins of 64K and 90K damage in a boss fight with a pool of 41 [...]

Unity Path Defeat Rotface Heroic! (Realm First)

We washed out quite irritatingly on this fight for an evening as we had the raid balance and approach entirely wrong. There’s not much more to the fight than in normal in truth, and after an a period of consideration, it promptly hit the deck within three pulls on the following evening. Congratulations to the [...]

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