Unity Path Announces “Game Over” To End-Game Raiding

Unity Path has ceased raiding in the World of Warcraft – our final raid was 30th May 2012, after a period of farming the existing content for everyone’s mounts, gear and personal wish-list of achievements. We signed off from Cataclysm with the expansion “done” – and can rightly say “game over”. This was our fourth […]

Unity Path Defeat Madness of Deathwing Heroic! (Realm First)

Whilst the effort taking down Spine was considerable, the blur of long raids and late finishes continued with it’s counterpart. We got two solid nights on the same reset and made the decision that this was a technique fight, rather than an increased gear check. This wasn’t an easy decision but one which ultimately proved […]

Unity Path Defeat Spine of Deathwing Heroic! (Realm First)

This was always mooted to be the hardest fight in the instance, and it didn’t disappoint – taking a solid six weeks of effort, and most of the pulls in the last week bombing out after 11 minutes in the final 30 seconds of total chaos. Any one of them could have yielded the kill […]

Unity Path Defeat Warmaster Blackhorn Heroic! (Realm First)

After Ultraxion, this fight is definitely more like it. Phase 1 and the opening two minutes of Phase 2 are genuinely tricky at the gear level we reached the fight at – the last bit of Phase 2 isn’t in the same league although it’s still a challenge towards the end for the healers. Our […]

Unity Path Defeat Ultraxion Heroic! (Realm First)

For all the talk of this fight being a nasty gear check – well, it wasn’t. Definitely the easiest fight other than Morchok, we rolled up to this thinking we’d have a bit of a nibble on the last day of the raiding week following the Hagara kill and got to within 1% of a […]

Unity Path Defeat Hagara The Stormbringer Heroic! (Faction First)

Happy New Year! And we kicked off with putting Hagara down. This is definitely a healer centric fight due to the big scary damage numbers, whilst DPS requirements are only significant in the ice phase as you want it over with as soon as possible. However, on balance, it’s certainly a touch easier than than […]

Unity Path Defeat Warlord Zon’ozz! (Faction First)

In something of what’s becoming standard practice in the opening bosses, we tried a tactic which looked good on paper – but just didn’t work well enough. The efficiency just wasn’t there to make the numbers square. A good re-think and a complete change about saw the boss go over on the following night. However, […]

Unity Path Defeat Yor’sahj Heroic (Faction First)

It’s a quite pleasing fight, with all three arms of the raid tested, although we made a bit of a meal of it in hindsight as we got one part of the mechanics of this fight wrong, and wiped quite a lot for 2 days unnecessarily – and then it twigged and the boss went […]

Unity Path Defeat Morchok Heroic (Faction First)

Like we always seem to do, our Heroic campaign in a new patch got off to a slow start – mainly because we used a strategy which worked perfectly well on the PTR, but didn’t work at all on live. By the time we wrote it off and used something slightly more sensible the damage […]

Unity Path Defeat Dragon Soul Normal (Realm First)

Unusually for us, we completed the previous Tier with time to spare – so we had a fairly relaxing time until Patch 4.3, and promptly had it all cleared in around 5 hours. You can’t say much about Dragon Soul, other than it’s certainly got potential and the scenery is (to my mind) better than […]

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