Unity Path Defeat Ragnaros! (Realm First)

Like at the turn of the expansion there wasn’t much point in front page updates re: the kills of the nickle and dime bosses, but we’ve now cleared our Firelands on normal difficulty with the Realm First dispatch of Ragnaros. Firelands is a quirky place. Some bosses are very straightforward, some quite challenging for the […]

Unity Path Defeat Sinestra Heroic! (Faction First)

Killing Sinestra in the 10 man, and known to be harder, version of the fight would be challenge enough. Add to that not having the services of a warlock, boomkin or shadow priest (one of the three considered essential by virtually all 10-man tactics) and further complicated with the Firelands 4.2 patch likely to arrive […]

Unity Path Defeat Cho’gall Heroic! (Faction First)

Compared to Al’Akir, this was a relative straightforward fight – except that it just didn’t go our way. There are some quite strict DPS requirements to get the phase transition right and power into Phase 2, and for one reason or another we were mired on 4% wipes for two weeks – which is even […]

Unity Path Defeat Al’Akir Heroic! (Realm First)

Two weeks to the day of the Nefarian Heroic kill, the next end-instance boss fell – Al’Akir. Al’Akir is very front-loaded in the brutal phase 1 – giving an almost vertical learning curve and the impression of very little progress. So much so, that you could have passed the razor blades out after 4 days […]

Unity Path Defeat Nefarian Heroic! (Realm First)

And Nefarian fell, for the second time. We’ll ignore the Cataclysm Normal version, we’re referring to the 40-man raid boss and now it’s revised Heroic version. The history of the group stretches back to 2005, and a great shout went up when the old fellow was put away again. The fight is best categorised as […]

Unity Path Defeat The Conclave of Wind Heroic! (Realm First)

We probably made a bit of a hash of this boss chasing at least two different strategies at various points during the learning phase, rather than rote-learning a single technique. This was never going to play to our strengths as a team, which is why we left it as long as we did in the […]

Unity Path Defeat Valiona & Theralion Heroic! (Realm First)

We elected to go an alternative route to the common wisdom, and went after the second boss in Bastion before finishing off Blackwing Descent – and were rewarded with this fine kill. After a fair bit of work and wipes we might add. A well-tuned fight, with the pressure very much biased to those in […]

Unity Path Defeat Magmaw Heroic! (Realm First)

A definite step-up in difficulty, this was highly tuned and deserved it’s reputation as a gear-check. It took us a little under two weeks to put this one behind us, and the kill was highly rewarding. Again, a Realm First to add to our first kill of Atramedes – however the 10 man campaign now […]

Unity Path Defeat Atramedes Heroic! (Realm First)

Similar to Maloriak in that the route forwards was quite obvious from the opening night of action, but the final execution took a few more evenings to perfect. However, most notable for us was our first Realm First since finishing Icecrown Citadel Heroic. Cataclysm saw the whole structure of the team change, and we’ve been […]

Unity Path Defeat Maloriak Heroic!

Both fun and frustrating at the same time, we had the actuals sorted within an evening or so – however, the first-kill execution just kept going wrong around the 30% mark for another evening. Once we got into the enrage phase, a few more pulls saw it bagged, tagged and stacked. This brings us level […]

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