Unity Path Defeat The Faction Champions! (Realm First)Posted on | August 19, 2009 | No Comments
Congratulations to the winners: Minbrah with Girdle of the Bloodied Scars, Irisiri with [item]Trophy of the Crusade[/item] and Zattanna with [item]Bastion of Purity[/item].
Unity Path Defeat Yogg+1 Keeper (Realm First)Posted on | August 17, 2009 | No Comments
Congratulations to Rhoanna who bagged the first iLevel 239 loot from this particular monster with [item]Treads of the False Oracle[/item], but congratulations to all. We’ll be looping back towards the remaining Keeper hard modes in the coming weeks, but I think we might have just earned a very small breather in the coming raiding week!
Unity Path Defeat Lord Jaraxxus! (Realm First)Posted on | August 12, 2009 | No Comments
Congratulations to our loot winners: Lyavanna with Talonstrike, Nasreen with Pride of the Eredar, Mink with Ring of the Darkmender and Ivresse with [item]Trophy of the Crusade[/item]. Unity Path Defeat Freya+2! (Realm First)Posted on | August 7, 2009 | No Comments
Our focus will now be Yogg+1. We all but finished off Yogg+2 the week before, and with the nerfs to the fight in P3, we’re going to straight line directly to the official hard mode proper. Unity Path Defeat The Northrend Beasts! (Realm First)Posted on | August 5, 2009 | No Comments
Congratulations to the loot winners, Losetech with [item]Trophy of the Crusade[/item] and Kwis with [item]Breastplate of Cruel Intent[/item]. Other bits were unfortunately sharded due to poor itemisation. Houston, We Had A Problem…Posted on | August 4, 2009 | No Comments It was a (planned) relaxed Sunday afternoon of clean-up after our latest attempts of Freya+2, when our website went dark. Not only did the website go dark, so did the server it was running on. But these things are not uncommon, and we were anticipating that everything would come back in good order with a cold reboot – but was not the case. ![]() Unity Path's New Server! In fact, our server was dead and the hard drive went with it. Unrecoverable, and believe me – we tried. A mad scramble to recover everything we could data mine, retrieve last weeks spreadsheets with the DKP values, any graphics assets in various caches then was launched – and two days later we had a workable physical presence on the web, but everything prior was gone. However, as with all raid forces, nostalgia doesn’t get the job done – you are only as good as your last raid. And on that basis, we’re forging a new chapter in Unity Path’s four year history on a blank canvas. The oldest group on Earthen Ring and, at the time of this post, the most successful group on Earthen Ring. By any and all means necessary. <a href="http://www.wowhead.com/?item=38290" target="_blank">Dark Iron Smoking Pipe</a>)</p> Category: Unity Path News
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Another week, another swiftly despatched boss in the somewhat tepid Colosseum 25 Normal. Sounded interesting on paper with much potential for confusion, but it’s simply a “don’t get caught, and slap down as much CC as possible” fight in normal mode at least- which was duly one-shotted. However, the Heroic version should be a very different story.
This was a hard fight. Very hard, with much stress which pushed us to our gear limits. The recent patch brought a slight nerf to Yogg’s P3 health, luring us to Yogg+1 before killing Yogg+2, but with out the damage multipliers of the other Keepers it felt like we’d stepped back three months before the first kill back in May. We literally had no margin at all. But the final kill was satisfying in a way which we certainly hadn’t seen since Vezax and probably not since Yogg+4 all those months ago.
Less challenging version of Kel’Thuzad, with somewhat better loot is how to sum this chap up. Once the Mages got their head around being spell steal stooges again, the boss simply can’t do the damage to threaten the tank. Again, entertaining whilst in progress, just not difficult. However, Blizzard are obviously marking time until the Heroic version of the instance opens, and then on to when Icecrown is released.
It’s taken a couple of weeks and a complete reworking of everything we’ve been doing – with success – up to Freya+1, but we finally landed her with two Guardians up. That’s the beauty with these “hard mode” fights – what went before may not get the job done when you put another element on to the fight. However, we’re hopeful that +3 won’t require the same level of transition!
It’s a bit of a stretch to put this down as a meaningful Server First, as the content was hardly challenging – but we did smash into the instance at the first available opportunity when the patch lag cleared up to take the spoils. Entertaining fight whilst it’s in progress, it’s just not very difficult when geared to Ulduar hard mode level. Which is suspect given the iLevel of the gear it drops it’s stupidly good compared to the challenge.